Gaming

UI design week: a special series from The Verge


There’s a funny conflict to the idea of user interfaces: a good one tends to go unnoticed, the thoughtful design decisions too subtle to notice; a bad UX or UI is one that makes you want to scream. It’s a tension that designers have to think about every time they conceive a new website, app, or device.

In this special series from The Verge, we explore the small design decisions that have had an outsize impact on our lives. From simple card game browser UIs to deliberately complicated video game setups, all-too-forgotten accessibility options for colorblindness to the curious incentive-driven histories of the shuffle and log out buttons, these stories delve into the ways that user interfaces have driven us forward, or failed, or found an entirely new way of living.



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