Every Tuesday, PHT will remember a hockey video game (or games). Since we don’t have every console or cartridge, some posts will be recollections, not reviews. This week, we look at NHL ’98, one of the most interesting entries in EA Sports’ series.
NHL ’98 won’t dominate “best sports games ever” tournaments like early entries in the series. NHL ’98 doesn’t corner the market on hockey video game nostalgia. It’s a bit niche for widespread warm-and-fuzzies.
Even so, NHL ’98 stands as one of the most noteworthy entries in the series. And it’s certainly one of the quirkiest.
(Note: this post discusses the Playstation version of NHL ’98. The entry is also noteworthy for being the last released on Super Nintendo and Sega Genesis.)
EA finally found its Playstation-era footing with NHL ’98
Asking a video game company to pump out an annual sports title is already asking a lot. Asking them to make a jump from console generations borders on audacious, especially around this time, when developers were still trying to figure out the whole “polygon” thing.
The NHL series’ stumbles backed up that notion. Most dramatically, EA Sports decided not to release NHL ’96 on Playstation for quality reasons. (See page 16 of this PDF of GamePro magazine. Heh.)
The company managed to pump out NHL ’97 for Sony’s world-beating console. Not only did the game capitalize on the Panthers’ stunning run, but they even incorporated John Vanbiesbrouck’s mask design into the disc art:
Unfortunately, playing NHL ’97 was only slightly more enjoyable than taking refuge from a barrage of plastic rats. OK, that’s unfair, but critics backed up my teenage memories of being a little disappointed.
(That said, I’m bummed that a cursory video search didn’t turn up any of John Davidson’s pre-game analysis videos. Those were mind-blowing in 1996/97, let me tell you.)
Really, it wasn’t until NHL ’98 that EA Sports really got things right on the PS1. Not only was it well-received at the time, but Gamespot’s Brian Ekberg thought enough of the title to revisit it in 2005. That isn’t a small feat considering the churn of yearly sports releases (especially back when you might *gasp* see more than one major title per sport).
Quirks that made it memorable
As much as fun gameplay made NHL ’98 sing, the game really took advantage of CD technology to up the presentation.
(Some of the menu music will still trickle into my head.)
The biggest impression comes from the rocking and deeply silly intro video. Do yourself a favor and watch that embedded clip above this post’s headline.
To my delight, Game Informer’s Matthew Kato looked back at that ridiculous(ly great) intro in a 2018 article, catching up with composer Jeff van Dyck. Van Dyck provided a fun peek behind the curtain on making that video and the game’s music in general.
“[Producer Ken Sayler] said something like, ‘There should be a voice in here, an announcer, saying some stuff. Can you write some stuff?” Van Dyck said of composing music for the intro. “And I said, ‘I’m not really sure what he should say,’ and basically [Sayler] just rattled off what you hear in that intro. It was very flippant, the way he issued it. I think he was expecting me to re-write it, but at the time I just went, ‘Well, it sounds good enough to me.’”
And that’s how we got gems like “Are you afraid of the masked man?” in NHL ’98.
It’s all silly, yet the footage is remarkable enough that it just works. Even the font is pretty funny.
NHL ’98 featured avid gamer Marc Crawford
While Van Dyck went on to other EA projects, the NHL series and other sports games leaned on licensed tracks, making his compositions fairly unique for the series.
Also unusual: getting an active head coach involved in development. As you can see from issue 102 of GamePro (page 90), Marc Crawford consulted for the game. The article also describes Crawford as an “avid gamer,” which is just priceless. Seeing Peter Forsberg as a game’s cover star was a rare treat, too.